- Director of Characters, Twisted Works.
- Art directing/designing and creating CG characters for some of the top narrative and interactive IP in the world for 20 years.
- I’ve worked on projects for: Cartoon Network, Nintendo, Capcom, Blur studios, Ubisoft, Crytek, Microsoft, Sony, Rocksteady, 343 Industries and Riot.
- An equal background in the creation of both high end offline as well as cutting edge realtime characters.
- 10 years leading CG character production studio Slide.
- A future proof skill set in the field of CG characters.
- A natural drive to push the boundaries in the presentation of believable characters, both realistic and stylized.
- Focused on bringing characters to the public in whatever exciting ways become possible over the coming years.